Showing posts with label Java. Show all posts
Showing posts with label Java. Show all posts

Wednesday, January 4, 2017

Tuesday, February 2, 2016

RetroClient- Library for making HTTP calls using Retrofit and OkHttp

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Hello All:

Interaction with back-end using REST based API is very common in application development.
There are multiple libraries to make network calls on Android. Following two are most used.
  1. Volley
  2. Retrofit
In this tutorial I will share a library which can be helpful in making network calls on Android.

Sunday, August 30, 2015

Thursday, August 20, 2015

Tuesday, July 21, 2015

EventBus with Volley in Android Application

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Hello:

Developing De-coupled applications always helps in maintainability of the project. In android application development we use listener pattern using interfaces to handle callback. Though it gets the work done but with bigger projects this may result into maintainability issues.

Sunday, July 12, 2015

Seven must have libraries in any android application

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Hello All:

Developing a stable and professional application requires discipline and better coding practices. Sometimes it turns out that re-inventing the wheel also leads to some issues which can be avoided by using external libraries.

Monday, June 29, 2015

Wednesday, June 17, 2015

Exception handling in Android Application

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Hello All:

During application development for any platform there are chances of missing some corner cases which in turn leads to exceptions which can lead to crashes. In terms of android applications development this leads to crash of the application with a pop-up saying
"XYZ has stopped working"

Sunday, May 17, 2015

Handling adapter error while using RecyclerView in Android

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Hello All:

RecyclerView is introduced with Android L and is also available with AppCompat library. RecyclerView provides better layout option and performance as compared to ListView. However, in this post I will share one of the possible solutions to a problem which occurs with RecyclerView.

Monday, April 27, 2015

Monday, April 6, 2015

Sunday, March 29, 2015

Tuesday, March 24, 2015

Friday, January 2, 2015

Sunday, December 28, 2014

SoundPoolManager to play sounds in Android Applications

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Hello All:
Sometimes in our applications we want to play sounds in response of some actions performed by the user. In this post I am going to share a SoundPoolManager which load all the sound files in the start of the application and then it can we used to play sounds in the application as and when required.

Saturday, October 5, 2013

Admob Android Plugin for Unity3d

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Hello All:

Sometimes it is good to earn some money even by publishing free games and applications. This is where advertisements come handy. In this post I will explain how to create a unity3d plug-in to show ads using Google's Admob.

Sunday, September 29, 2013

Android Plug-in for Unity3d - Part 2

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Hello All:

Sometimes we want to extend the default behavior of Activity which come with Unity3d. In this post I will explain how to extend UnityPlayerActivity. This post is continuation of this.If you did not see the post please go through it I will be here :).


Wednesday, September 25, 2013

Android Plug-in for Unity3d - Part 1

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Hello All:

In this two parts post I will explain how to create an android plugin to access native APIs of android or to call 3rd party libraries like ads integration. Basic information on how to create android plug-in can be found here.


Monday, September 16, 2013

Issue with resuming application after Home button is pressed on Android

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Hello:

In this post, I am going to show how to fix the issue which comes while resuming application on Android. An application is moved to background when another application is launched or HOME button is pressed on Android devices. Sometimes the application which is moved to background is not resumed (where it was interrupted), resulting in relaunch of the application.